If the attack hits an enemy, it will also deal damage in an area around them, with the radius being larger if that enemy is suffering from an ailment of the chosen element. Radius: 10 Requires Level 12 Each attack with this skill will choose an element at random, and will only be able to deal damage of that element. Right click to remove from a socket.Įlemental Hit Elemental Hit Attack, Projectile, Melee, Strike, Fire, Cold, Lightning, AoE, Prismatic, Bow +(0-2) to Melee Strike Range Place into an item socket of the right colour to gain this skill. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 0.5% increased Attack Speed 2% increased Elemental Damage 1% chance to Maim on Hit Deals (91.3-112)% of Base Attack DamageĪdds (3-113) to (5-169) Physical Damage against Bleeding Enemies Right click to remove from a socket.ĭouble Strike Double Strike Attack, Melee, Strike, PhysicalĮffectiveness of Added Damage: (91-112)% Performs two fast strikes with a melee weapon. (5-28) to (8-42) Added Attack Physical DamageĨ% increased Area of Effect per 1 additional Melee Strike Range Place into an item socket of the right colour to gain this skill. Lose 1 Stage every 0.33 seconds while not Channelling Gains 1 Stage every (0.33-0.17) seconds while Channelling Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 4 Phantasmal 0.5% increased Area of Effect 1% chance to Knock Enemies Back on hit 0.25% more Movement Speed 1% Chance to Avoid Interruption from Stuns While Using this Skill Deals (44-54)% of Base Attack Damage While channelling this skill, you cannot be knocked back. Right click to remove from a socket.Ĭyclone Cyclone Attack, AoE, Movement, Channelling, Physical, MeleeĮffectiveness of Added Damage: (44-54)% Requires Level 28 Channel this skill to move towards a targeted location while spinning, building up stages while constantly attacking enemies in an area around you. Illusion moves at 130% of your Movement Speed Place into an item socket of the right colour to gain this skill. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 0.5% increased Attack Speed 0.5% more Movement Speed 1% increased travel distance Deals (95-110)% of Base Attack Damageĥ0% of Physical Damage Converted to Lightning Damageĭeals 150% more Damage while Channelling if Illusion has finished moving Stop channelling to teleport to the illusion, dealing a final wave of damage. Waves of area damage frequently pulse along its path, based on your attack speed. ![]() You gain stages while it moves, until it stops at a maximum total distance. ![]() Active Skill Gems that are usable with Two Hand Swords.Ĭharged Dash Charged Dash Movement, AoE, Channelling, Attack, Lightning, MeleeĮffectiveness of Added Damage: (95-110)% Requires Level 28 Channel to project an illusion which you steer.
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